Is it possible to write timed triggers in the client? For example, in CMud for mana herb munching I have a trigger:
Pattern: You eat a mana herb.
Execute: #ALARM +61 {eat mana herb}
Just wondering if it is possible to do the same somehow in the client? It certainly would make staying logged in at work easier for me.
Tick Triggers
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- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Tick Triggers
Zhar wrote: "Man, this guild I'm in is so god damn powerful! Please nerf or I'll have to leave it because it's no fun any more..."
Re: Tick Triggers
Easy with a javascript trigger:
Code: Select all
function eatHerb() {
gwc.connection.send("eat herb");
}
setTimeout(eatHerb, 5000);
Re: Tick Triggers
Cool! Thanks!cotillion wrote:Easy with a javascript trigger:
Code: Select all
function eatHerb() { gwc.connection.send("eat herb"); } setTimeout(eatHerb, 5000);
Zhar wrote: "Man, this guild I'm in is so god damn powerful! Please nerf or I'll have to leave it because it's no fun any more..."
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/