How about remove the non dull function from Alle weapons, but add an extra durability to magic or sturdy weapons so they last longer.
As for clubs and such. Change the description to reflect the battered or cracked state
Revisited - Equipment: Durability & Spawn Rates
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- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Revisited - Equipment: Durability & Spawn Rates
maybe if something is "dull" instead of making it a durability thing just give it a damage debuff till it's sharpened or repaired
Re: Revisited - Equipment: Durability & Spawn Rates
Dulling already does that on top of making those weapons and armours lose time until they break.
BB
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