New Sparkle Content
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: New Sparkle Content
How about a super duper reward if you have 100% wins and no loss?
Re: New Sparkle Content
17: Gather Honey 37: ----------------------------------
18: Auction 38: Pub-Betting #1
19: Librarian Census 39: Pub-Betting #1
20: Document Restoration 40: Pub Ingredient
BTW - these quests are pretty good benchmark tests for internet connection (a.k.a trigger speed) lol (dunno what it have to do with socializing and stuff, but whatever)
18: Auction 38: Pub-Betting #1
19: Librarian Census 39: Pub-Betting #1
20: Document Restoration 40: Pub Ingredient
BTW - these quests are pretty good benchmark tests for internet connection (a.k.a trigger speed) lol (dunno what it have to do with socializing and stuff, but whatever)
Re: New Sparkle Content
There were numerous people who decided it would be great to have their triggers try to beat out everyone else for who gets to wrestle next, never giving other players a turn. This was made possible by the fact that the cooldown only impacted people who wanted to initiate a challenge, but not people who wanted to respond to a challenge.
I figured it would be nice if you had three people to let them rotate, constantly taking turns without having to wait for the cooldown. Of course, selfish players ruin everything, so instead I've just implemented the cooldown across the board now.
So, now you simply have to wait for the cooldown to elapse if you have just finished arm-wrestling, no matter what.
G.
I figured it would be nice if you had three people to let them rotate, constantly taking turns without having to wait for the cooldown. Of course, selfish players ruin everything, so instead I've just implemented the cooldown across the board now.
So, now you simply have to wait for the cooldown to elapse if you have just finished arm-wrestling, no matter what.
G.
Mmmmmm ... pie ...
Re: New Sparkle Content
Another update:
Skoot will no longer accept things you try to <give> him. People were giving him coins and he was being the greedy dwarf he is.
G.
Skoot will no longer accept things you try to <give> him. People were giving him coins and he was being the greedy dwarf he is.
G.
Mmmmmm ... pie ...
Re: New Sparkle Content
Question: when is the rested exp feature going to be active (or is it already?). Also, do we get any notification when we're rested and how it decays?
You see a mousetrap. I see free cheese and a challenge.
Quis custodiet ipsos custodes?
Quis custodiet ipsos custodes?
Re: New Sparkle Content
I will post on the Common Board when we activate it. It is not yet turned on, no.
G.
G.
Mmmmmm ... pie ...
Re: New Sparkle Content
Yes, according to Gorboth's statements on the discord channel (please correct me if I misunderstood how it works), the tavern will work similar to an Inn in WoW. You spend time there and you gain an x3 multiplier for a set amount of time. It decays over time so you'd have to either rest again or continue hunting without the multiplier.
How does it work compared to normal exp? Here's the math Gorboth provided:
Assumes same grind.
Casual grinds for 30 minutes - gets 500 xp.
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp.
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp.
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp
Total time: apx. 3h Total Exp: 5,000
Rester rests for 30 minutes - gets muliplier
Rester travels for 5 minutes - reaches grind zone
Rester grinds for 30 minutes - gets 1500 xp
Rester grinds for 25 minutes - gets 1250 xp
Rester travels for 5 minutes - reaches pub
Rester rests for 30 minutes - gets muliplier
Rester travels for 5 minutes - reaches grind zone
Rester grinds for 30 minutes - gets 1500 xp
Rester grinds for 30 minutes - gets 1250 xp
Rester travels for 5 minutes - reaches pub
Rester rests for 30 minutes - gets muliplier
Rester travels for 5 minutes - reaches grind zone
Rester grinds for 30 minutes - gets 1500 xp
Rester grinds for 30 minutes - gets 1250 xp
Total time: apx. 3h Total Exp: 8,250
= 165%
You see a mousetrap. I see free cheese and a challenge.
Quis custodiet ipsos custodes?
Quis custodiet ipsos custodes?
Re: New Sparkle Content
I think it is very unlikely that Gorboths example is what will end up being in the game.Dhez wrote: ↑20 Aug 2019 09:14Yes, according to Gorboth's statements on the discord channel (please correct me if I misunderstood how it works), the tavern will work similar to an Inn in WoW. You spend time there and you gain an x3 multiplier for a set amount of time. It decays over time so you'd have to either rest again or continue hunting without the multiplier.
[example]
If you see it as something which gives a bit more reward than idling in your guild halls you're less likely to be disappointed.
Re: New Sparkle Content
Much appreciated. That sure does look interesting! Not familiar with how it works in WoW but I get the idea. Thanks!Dhez wrote: ↑18 Aug 2019 14:23Yes, according to Gorboth's statements on the discord channel (please correct me if I misunderstood how it works), the tavern will work similar to an Inn in WoW. You spend time there and you gain an x3 multiplier for a set amount of time. It decays over time so you'd have to either rest again or continue hunting without the multiplier.
How does it work compared to normal exp? Here's the math Gorboth provided:
Assumes same grind.
Casual grinds for 30 minutes - gets 500 xp.
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp.
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp.
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp
Casual grinds for 30 minutes - gets 500 xp
Total time: apx. 3h Total Exp: 5,000
Rester rests for 30 minutes - gets muliplier
Rester travels for 5 minutes - reaches grind zone
Rester grinds for 30 minutes - gets 1500 xp
Rester grinds for 25 minutes - gets 1250 xp
Rester travels for 5 minutes - reaches pub
Rester rests for 30 minutes - gets muliplier
Rester travels for 5 minutes - reaches grind zone
Rester grinds for 30 minutes - gets 1500 xp
Rester grinds for 30 minutes - gets 1250 xp
Rester travels for 5 minutes - reaches pub
Rester rests for 30 minutes - gets muliplier
Rester travels for 5 minutes - reaches grind zone
Rester grinds for 30 minutes - gets 1500 xp
Rester grinds for 30 minutes - gets 1250 xp
Total time: apx. 3h Total Exp: 8,250
= 165%
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/