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cotillion
- Site Admin
- Posts: 350
- Joined: 04 Mar 2010 01:14
Post
by cotillion » 22 Nov 2017 14:31
Code: Select all
Greetings.
There has been a change in how experience is added to your
guild stats. Your brutality is no longer a factor for guild
stats.
This also means that death recovery assistance no longer provides any
benefits to their growth.
- Cotillion
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Irk
- Rising Hero
- Posts: 335
- Joined: 14 Apr 2010 01:23
Post
by Irk » 22 Nov 2017 15:35
if i understand it correctly it is awesome change.
Now you dont have to die to lower brute for easier exp, but whatever brute you have, there will always go the same amount of exp to gstat after killing the same mob?
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cotillion
- Site Admin
- Posts: 350
- Joined: 04 Mar 2010 01:14
Post
by cotillion » 22 Nov 2017 16:05
Irk wrote:if i understand it correctly it is awesome change.
Now you dont have to die to lower brute for easier exp, but whatever brute you have, there will always go the same amount of exp to gstat after killing the same mob?
Yes. The XP allocation still depends on the guild tax though.
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Draugor
- Myth
- Posts: 1815
- Joined: 06 Mar 2012 00:14
Post
by Draugor » 22 Nov 2017 16:27
Awesome change, however, how would one go about getting ranks now? Is there a standard baseline`for xp or?
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mallor
- Rising Hero
- Posts: 371
- Joined: 27 Jun 2011 13:20
Post
by mallor » 22 Nov 2017 16:55
I was planning to "die down to expert" twice, now I won't need to!
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Amberlee
- Myth
- Posts: 1539
- Joined: 08 Mar 2010 19:50
- Location: Kristiansund, Norway
Post
by Amberlee » 22 Nov 2017 17:56
Well this is good.
But how does this affect the "Careers" list?
Will the EXP that went away due to brutality be released into the guildstat or?
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
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Mersereau
- Champion
- Posts: 578
- Joined: 05 Mar 2010 01:05
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Contact:
Post
by Mersereau » 23 Nov 2017 04:09
Thank you for this change.
"Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die."
-Mel Brooks
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Dhez
- Great Adventurer
- Posts: 155
- Joined: 07 Oct 2015 17:38
- Location: Gorlovka
Post
by Dhez » 30 Nov 2017 11:03
cotillion wrote:Code: Select all
Greetings.
There has been a change in how experience is added to your
guild stats. Your brutality is no longer a factor for guild
stats.
This also means that death recovery assistance no longer provides any
benefits to their growth.
- Cotillion
I'm confused, though. Should this be interpreted as "You won't get an advantage from lowering your brute, therefore it'll be just as difficult as it was before at high brute" or "You don't need to lower your brute since it'll be just as good regardless" or even "Guess what, during recovery, you won't be earning guild stat at all, so you'll have to deal with acquiring guild stat at maximum brute if you decide to change your guild at max level, and now killing someone will deter them from growing in guild stat".
You see a mousetrap. I see free cheese and a challenge.
Quis custodiet ipsos custodes?
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mallor
- Rising Hero
- Posts: 371
- Joined: 27 Jun 2011 13:20
Post
by mallor » 30 Nov 2017 12:20
As I understood it, you get nominal XP, but then anyone would be 10 links at titan, which is silly. I suppose this will force wizards to change title/specials gstat requirements.
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Arman
- Wizard
- Posts: 792
- Joined: 22 Sep 2014 13:15
Post
by Arman » 30 Nov 2017 13:38
Dhez wrote:cotillion wrote:Code: Select all
Greetings.
There has been a change in how experience is added to your
guild stats. Your brutality is no longer a factor for guild
stats.
This also means that death recovery assistance no longer provides any
benefits to their growth.
- Cotillion
I'm confused, though. Should this be interpreted as "You won't get an advantage from lowering your brute, therefore it'll be just as difficult as it was before at high brute" or "You don't need to lower your brute since it'll be just as good regardless" or even "Guess what, during recovery, you won't be earning guild stat at all, so you'll have to deal with acquiring guild stat at maximum brute if you decide to change your guild at max level, and now killing someone will deter them from growing in guild stat".
Basically, the experience you gain towards your guild stat is unaffected by brute or death recovery now.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/