gorboth wrote:I agree with everyone here. I agree with many voices that have stated that bots contribute absolutely nothing to gameplay. In fact, I'll go a step further and say that they are worse than npcs in that most npcs at least have some form of emotes or automated roleplay, and bots merely repeat their preferred scripting behavior, occupying resources that other active players compete to use/achieve. I agree with the many voices that state that botting behavior needs to be eliminated, whether it be by deleting a character who refuses to stop botting or by giving players reasons to stop botting. I agree with Laurel that simply coming in with the scythe and deleting players who bot as a first method to deal with the problem is inadvisable with our current playerbase. Does this mean that I won't delete people who refuse to stop botting? No, I will DEFINITELY delete them. But there is a road to that action that they have to choose to walk. Right now I am doing what I can to remind everyone that it is illegal. And, because we are emerging from a period in which wizards were not able to devote time to policing the botting rules, the first steps were to offer penalties to the bots I found that were less drastic than death, etc. Rather, I destructed the bot I found, destroying not only his inventory but many items that he had been given by the person dragging him around. The next step was to post the note on the Common Board reminding everyone about this important standard against botting. Now we are having a lively discussion about it on the forum, which further raises awareness.
While I share Laurel's enthusiasm for a long who-list, bots will not be tolerated simply to maintain it. The enjoyment of a long who list is quickly trumped by the horrible experience of having a mythbot crash into your room, steal your kills, and move on without responding to your protests. So ... I'm waxing my AoP chariot to begin riding roughshod over such ruinous fools. And I'm putting razor blades on the wheels.
G.
Instead deleting them just create an item which will lower their stats or skills. You could just play with the amount it decreases them and how long it lasts.
For example, 50% decrease of stats and you could give it to the player for 2 weeks (game time). Next time make it 80% decrease and give it to him for a month (game time), etc. It's still harsh but at least you wont be deleting them
And if they want to sit through the penalty... fair enough, at least they will contribute towards 'who' list
They will have a chance to roam newbie lands and maybe team up with new players