Imbuments

Discuss general game topics or anything else that doesn't fit in the other forums
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Chanele
Champion
Posts: 566
Joined: 04 Mar 2010 12:39

Imbuments

Post by Chanele » 28 Apr 2011 10:27

We all know you have a weakness for keeping tracks on things Gorboth, you have any fun statistic on imbuements so far?
Who found most, how many has payed for imbuements, how much money people spent, popular areas etc?

User avatar
gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: Imbuments

Post by gorboth » 29 Apr 2011 07:32

Sure, here's a few fun statistics based on your post:

Total items randomly cloned into the game with imbuements on them so far: around 5,500.

Total number of players who have paid 1000 pc for a random imbuement on their item of choice: 9.

Most impressive imbuement aggregate value to date: 5 (out of 9 possible ... faint = 1, pronounced = 2, intense = 3)

G.
Mmmmmm ... pie ...

User avatar
gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: Imbuments

Post by gorboth » 29 Apr 2011 07:41

Anyone who is in the mood, this might be a fun place to post a capture of your lapidarium holdings. See who's got the biggest collection!

G.
Mmmmmm ... pie ...

User avatar
OgreToyBoy
Champion
Posts: 633
Joined: 05 Mar 2010 11:36

Re: Imbuments

Post by OgreToyBoy » 29 Apr 2011 09:13

http://pastebin.com/3iugqVUt

i want to trade for some :p just contact me

User avatar
Alorrana
Myth
Posts: 1016
Joined: 04 Mar 2010 11:23
Location: Mordor. passing gass.

Re: Imbuments

Post by Alorrana » 29 Apr 2011 12:32

gorboth wrote:Anyone who is in the mood, this might be a fun place to post a capture of your lapidarium holdings. See who's got the biggest collection!

G.
I do...
I’m not a complete idiot. Some pieces are missing.

Booger
Veteran
Posts: 245
Joined: 11 Aug 2010 23:39
Location: Sweden
Contact:

Re: Imbuments

Post by Booger » 29 Apr 2011 21:49

Code: Select all

+============+====+====+====+====+====++============+====+====+====+====+====+
 | Ankh       |1   |1   |    |    |    || Morning    |2   |1   |    |    |    |
 | Cleave     |1   |    |    |    |    || Mummy      |2   |1   |1   |    |    |
 | Corpse     |2   |    |    |    |    || Needle     |1   |1   |    |    |    |
 | Dark       |1   |    |    |    |    || Orange     |1   |    |    |    |    |
 | Deft       |    |1   |    |    |    || Palm       |2   |    |    |    |    |
 | Doom       |1   |    |    |    |    || Powder     |2   |    |    |    |    |
 | Duck       |1   |    |    |    |    || Quiet      |1   |    |    |    |    |
 | Elf        |1   |1   |    |    |    || River      |1   |    |    |    |    |
 | Ember      |1   |1   |    |    |    || Rodent     |2   |1   |1   |    |    |
 | Eye        |1   |1   |    |    |    || Salve      |2   |    |    |    |    |
 | Fell       |2   |    |    |    |    || Skewer     |1   |    |    |    |    |
 | Gall       |2   |2   |    |    |    || Soil       |2   |2   |    |    |    |
 | Gear       |2   |    |    |    |    || Steel      |    |2   |    |    |    |
 | Gnome      |    |2   |    |    |    || Surf       |2   |    |    |    |    |
 | Guide      |1   |    |    |    |    || Sweat      |1   |    |    |    |    |
 | Gust       |1   |    |    |    |    || Tarp       |1   |1   |1   |    |    |
 | Heaven     |2   |1   |    |    |    || Torch      |2   |2   |    |    |    |
 | Lars       |    |1   |    |    |    || Twin       |2   |    |    |    |    |
 | Life       |    |1   |    |    |    || Ward       |1   |1   |    |    |    |
 | Mole       |    |1   |1   |    |    || Wool       |1   |    |    |    |    |
 +------------+----+----+----+----+----''------------+----+----+----+----+----+
Anyone interested in anything I have, just ask and you can have them for free.
Except torch- and darkstones, which I would like to keep for testing purposes.
Booger/Cindy/Enigma

User avatar
gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: Imbuments

Post by gorboth » 29 Apr 2011 23:16

Oh, sure, Booger ... just go and devalue the whole market why don't you! How's an honest stone salesman supposed to earn a living with you around?!
:lol:

G.

p.s. I am guessing Booger's in-game mailbox got blown up soon after his post!
Mmmmmm ... pie ...

Booger
Veteran
Posts: 245
Joined: 11 Aug 2010 23:39
Location: Sweden
Contact:

Re: Imbuments

Post by Booger » 30 Apr 2011 00:25

Everything to mess up any plans you immortals might have 8-)
Actually nobody's called - if you look closer at the list you'll notice that there are no really "interesting" stones. All the good ones have already been given away.
On the other hand, since I can no longer harvest imbuements, getting new ones are slower, and so I've moved on to other things (abusing your "fun and fancy extension") :twisted:

PS: (Dis)honest salesmen can easily make a living by (ab)using that money bug I reported a couple of weeks ago ;)
Booger/Cindy/Enigma

User avatar
Alorrana
Myth
Posts: 1016
Joined: 04 Mar 2010 11:23
Location: Mordor. passing gass.

Re: Imbuments

Post by Alorrana » 30 Apr 2011 18:17

re Imbuements.

How about when your forge there is a chance to get a magicial item? say pr every 2-400 item you forge, there would be a chance to get an imbuement ?

just wondering ?

Or ever pr 800-1000 items, perhaps would be more fair.. but then a chance to get one via forging.?
I’m not a complete idiot. Some pieces are missing.

User avatar
Cherek
Site Admin
Posts: 3619
Joined: 04 Mar 2010 04:36

Re: Imbuments

Post by Cherek » 30 Apr 2011 19:13

Alorrana:
Technically it sounds reasonable. However I am not sure it fits with the story?

The story is that energies have been let loose in the world, and they travel freely until they find the first host item they run into.

I suppose it is quite unlikely one of these energies should happen to appear just as you forge your weapon.

Allthough, with that logic, I suppose even items that you wear yourself that are not imbued from the start, should be able to at any time attract some energy-spirit-thing and become imbued?

Hm. So now I kinda went against my own argument. :)

Well so maybe... why not? If its supposed to make grinding a little more fun introducing a lottery to it, why not forging... allthough it might risk increase the number of forge-botters...?

Post Reply
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/